Surgical robot automation has attracted increasing research interest over the past decade, expecting its huge potential to benefit surgeons, nurses and patients. Recently, the learning paradigm of embodied AI has demonstrated promising ability to learn good control policies for various complex tasks, where embodied AI simulators play an essential role to facilitate relevant researchers. However, existing open-sourced simulators for surgical robot are still not sufficiently supporting human interactions through physical input devices, which further limits effective investigations on how human demonstrations would affect policy learning. In this paper, we study human-in-the-loop embodied intelligence with a new interactive simulation platform for surgical robot learning. Specifically, we establish our platform based on our previously released SurRoL simulator with several new features co-developed to allow high-quality human interaction via an input device. With these, we further propose to collect human demonstrations and imitate the action patterns to achieve more effective policy learning. We showcase the improvement of our simulation environment with the designed new features and tasks, and validate state-of-the-art reinforcement learning algorithms using the interactive environment. Promising results are obtained, with which we hope to pave the way for future research on surgical embodied intelligence. Our platform is released and will be continuously updated in the website: https://med-air.github.io/SurRoL/
translated by 谷歌翻译
It has been observed in practice that applying pruning-at-initialization methods to neural networks and training the sparsified networks can not only retain the testing performance of the original dense models, but also sometimes even slightly boost the generalization performance. Theoretical understanding for such experimental observations are yet to be developed. This work makes the first attempt to study how different pruning fractions affect the model's gradient descent dynamics and generalization. Specifically, this work considers a classification task for overparameterized two-layer neural networks, where the network is randomly pruned according to different rates at the initialization. It is shown that as long as the pruning fraction is below a certain threshold, gradient descent can drive the training loss toward zero and the network exhibits good generalization performance. More surprisingly, the generalization bound gets better as the pruning fraction gets larger. To complement this positive result, this work further shows a negative result: there exists a large pruning fraction such that while gradient descent is still able to drive the training loss toward zero (by memorizing noise), the generalization performance is no better than random guessing. This further suggests that pruning can change the feature learning process, which leads to the performance drop of the pruned neural network. Up to our knowledge, this is the \textbf{first} generalization result for pruned neural networks, suggesting that pruning can improve the neural network's generalization.
translated by 谷歌翻译
With the attention mechanism, transformers achieve significant empirical successes. Despite the intuitive understanding that transformers perform relational inference over long sequences to produce desirable representations, we lack a rigorous theory on how the attention mechanism achieves it. In particular, several intriguing questions remain open: (a) What makes a desirable representation? (b) How does the attention mechanism infer the desirable representation within the forward pass? (c) How does a pretraining procedure learn to infer the desirable representation through the backward pass? We observe that, as is the case in BERT and ViT, input tokens are often exchangeable since they already include positional encodings. The notion of exchangeability induces a latent variable model that is invariant to input sizes, which enables our theoretical analysis. - To answer (a) on representation, we establish the existence of a sufficient and minimal representation of input tokens. In particular, such a representation instantiates the posterior distribution of the latent variable given input tokens, which plays a central role in predicting output labels and solving downstream tasks. - To answer (b) on inference, we prove that attention with the desired parameter infers the latent posterior up to an approximation error, which is decreasing in input sizes. In detail, we quantify how attention approximates the conditional mean of the value given the key, which characterizes how it performs relational inference over long sequences. - To answer (c) on learning, we prove that both supervised and self-supervised objectives allow empirical risk minimization to learn the desired parameter up to a generalization error, which is independent of input sizes. Particularly, in the self-supervised setting, we identify a condition number that is pivotal to solving downstream tasks.
translated by 谷歌翻译
Implicit Neural Representations (INR) have recently shown to be powerful tool for high-quality video compression. However, existing works are limiting as they do not explicitly exploit the temporal redundancy in videos, leading to a long encoding time. Additionally, these methods have fixed architectures which do not scale to longer videos or higher resolutions. To address these issues, we propose NIRVANA, which treats videos as groups of frames and fits separate networks to each group performing patch-wise prediction. This design shares computation within each group, in the spatial and temporal dimensions, resulting in reduced encoding time of the video. The video representation is modeled autoregressively, with networks fit on a current group initialized using weights from the previous group's model. To further enhance efficiency, we perform quantization of the network parameters during training, requiring no post-hoc pruning or quantization. When compared with previous works on the benchmark UVG dataset, NIRVANA improves encoding quality from 37.36 to 37.70 (in terms of PSNR) and the encoding speed by 12X, while maintaining the same compression rate. In contrast to prior video INR works which struggle with larger resolution and longer videos, we show that our algorithm is highly flexible and scales naturally due to its patch-wise and autoregressive designs. Moreover, our method achieves variable bitrate compression by adapting to videos with varying inter-frame motion. NIRVANA achieves 6X decoding speed and scales well with more GPUs, making it practical for various deployment scenarios.
translated by 谷歌翻译
Practical applications employing deep learning must guarantee inference quality. However, we found that the inference quality of state-of-the-art and state-of-the-practice in practical applications has a long tail distribution. In the real world, many tasks have strict requirements for the quality of deep learning inference, such as safety-critical and mission-critical tasks. The fluctuation of inference quality seriously affects its practical applications, and the quality at the tail may lead to severe consequences. State-of-the-art and state-of-the-practice with outstanding inference quality designed and trained under loose constraints still have poor inference quality under constraints with practical application significance. On the one hand, the neural network models must be deployed on complex systems with limited resources. On the other hand, safety-critical and mission-critical tasks need to meet more metric constraints while ensuring high inference quality. We coin a new term, ``tail quality,'' to characterize this essential requirement and challenge. We also propose a new metric, ``X-Critical-Quality,'' to measure the inference quality under certain constraints. This article reveals factors contributing to the failure of using state-of-the-art and state-of-the-practice algorithms and systems in real scenarios. Therefore, we call for establishing innovative methodologies and tools to tackle this enormous challenge.
translated by 谷歌翻译
Abstractive dialogue summarization has long been viewed as an important standalone task in natural language processing, but no previous work has explored the possibility of whether abstractive dialogue summarization can also be used as a means to boost an NLP system's performance on other important dialogue comprehension tasks. In this paper, we propose a novel type of dialogue summarization task - STRUctured DiaLoguE Summarization - that can help pre-trained language models to better understand dialogues and improve their performance on important dialogue comprehension tasks. We further collect human annotations of STRUDEL summaries over 400 dialogues and introduce a new STRUDEL dialogue comprehension modeling framework that integrates STRUDEL into a graph-neural-network-based dialogue reasoning module over transformer encoder language models to improve their dialogue comprehension abilities. In our empirical experiments on two important downstream dialogue comprehension tasks - dialogue question answering and dialogue response prediction - we show that our STRUDEL dialogue comprehension model can significantly improve the dialogue comprehension performance of transformer encoder language models.
translated by 谷歌翻译
This paper studies offline policy learning, which aims at utilizing observations collected a priori (from either fixed or adaptively evolving behavior policies) to learn an optimal individualized decision rule that achieves the best overall outcomes for a given population. Existing policy learning methods rely on a uniform overlap assumption, i.e., the propensities of exploring all actions for all individual characteristics are lower bounded in the offline dataset; put differently, the performance of the existing methods depends on the worst-case propensity in the offline dataset. As one has no control over the data collection process, this assumption can be unrealistic in many situations, especially when the behavior policies are allowed to evolve over time with diminishing propensities for certain actions. In this paper, we propose a new algorithm that optimizes lower confidence bounds (LCBs) -- instead of point estimates -- of the policy values. The LCBs are constructed using knowledge of the behavior policies for collecting the offline data. Without assuming any uniform overlap condition, we establish a data-dependent upper bound for the suboptimality of our algorithm, which only depends on (i) the overlap for the optimal policy, and (ii) the complexity of the policy class we optimize over. As an implication, for adaptively collected data, we ensure efficient policy learning as long as the propensities for optimal actions are lower bounded over time, while those for suboptimal ones are allowed to diminish arbitrarily fast. In our theoretical analysis, we develop a new self-normalized type concentration inequality for inverse-propensity-weighting estimators, generalizing the well-known empirical Bernstein's inequality to unbounded and non-i.i.d. data.
translated by 谷歌翻译
Crop type maps are critical for tracking agricultural land use and estimating crop production. Remote sensing has proven an efficient and reliable tool for creating these maps in regions with abundant ground labels for model training, yet these labels remain difficult to obtain in many regions and years. NASA's Global Ecosystem Dynamics Investigation (GEDI) spaceborne lidar instrument, originally designed for forest monitoring, has shown promise for distinguishing tall and short crops. In the current study, we leverage GEDI to develop wall-to-wall maps of short vs tall crops on a global scale at 10 m resolution for 2019-2021. Specifically, we show that (1) GEDI returns can reliably be classified into tall and short crops after removing shots with extreme view angles or topographic slope, (2) the frequency of tall crops over time can be used to identify months when tall crops are at their peak height, and (3) GEDI shots in these months can then be used to train random forest models that use Sentinel-2 time series to accurately predict short vs. tall crops. Independent reference data from around the world are then used to evaluate these GEDI-S2 maps. We find that GEDI-S2 performed nearly as well as models trained on thousands of local reference training points, with accuracies of at least 87% and often above 90% throughout the Americas, Europe, and East Asia. Systematic underestimation of tall crop area was observed in regions where crops frequently exhibit low biomass, namely Africa and South Asia, and further work is needed in these systems. Although the GEDI-S2 approach only differentiates tall from short crops, in many landscapes this distinction goes a long way toward mapping the main individual crop types. The combination of GEDI and Sentinel-2 thus presents a very promising path towards global crop mapping with minimal reliance on ground data.
translated by 谷歌翻译
Most recent semantic frame parsing systems for spoken language understanding (SLU) are designed based on recurrent neural networks. These systems display decent performance on benchmark SLU datasets such as ATIS or SNIPS, which contain short utterances with relatively simple patterns. However, the current semantic frame parsing models lack a mechanism to handle out-of-distribution (\emph{OOD}) patterns and out-of-vocabulary (\emph{OOV}) tokens. In this paper, we introduce a robust semantic frame parsing pipeline that can handle both \emph{OOD} patterns and \emph{OOV} tokens in conjunction with a new complex Twitter dataset that contains long tweets with more \emph{OOD} patterns and \emph{OOV} tokens. The new pipeline demonstrates much better results in comparison to state-of-the-art baseline SLU models on both the SNIPS dataset and the new Twitter dataset (Our new Twitter dataset can be downloaded from https://1drv.ms/u/s!AroHb-W6_OAlavK4begsDsMALfE?e=c8f2XX ). Finally, we also build an E2E application to demo the feasibility of our algorithm and show why it is useful in real application.
translated by 谷歌翻译
We present POTATO, the Portable text annotation tool, a free, fully open-sourced annotation system that 1) supports labeling many types of text and multimodal data; 2) offers easy-to-configure features to maximize the productivity of both deployers and annotators (convenient templates for common ML/NLP tasks, active learning, keypress shortcuts, keyword highlights, tooltips); and 3) supports a high degree of customization (editable UI, inserting pre-screening questions, attention and qualification tests). Experiments over two annotation tasks suggest that POTATO improves labeling speed through its specially-designed productivity features, especially for long documents and complex tasks. POTATO is available at https://github.com/davidjurgens/potato and will continue to be updated.
translated by 谷歌翻译